Foresight
40/40 PP
| Category | Power | Accuracy |
|---|---|---|
| - | - |
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Resets the target’s evasion to normal and prevents any further boosting until the target leaves the field. A ghost under this effect takes normal damage from normal and fighting moves. This move itself ignores accuracy and evasion modifiers.